--==[ The Tome of Knowledge ]==--

Downloads

The Patchs

The Might and Magic VI Patchs

These are the patches available for the game:

  • 3DO patch for the US version of the game only. You can find the upgrades to version 1.2 Links to mm610-12.exe (1.48 Mb) and mm611-12.exe (490 Kb).

  • Official Patch for the French version. There is only a patch to version 1.1. File size: 358 Kb.

  • Small patch that must be used for Cyrix processors. This is only useful for version 1.0. File size: 3 Kb.

The otherwise very useful patch 1.2 (which is an integral part of the Millennium Edition of MM6) unfortunately causes two bugs (while fixing a whole bunch of more serious ones). One dungeon the Shadow Guild in the Frozen Highlands won't let you through its doors and a certain door in Castle Kriegspire likewise won't open.

But if you are looking for a workaround, try checking out DaveO's Angelfire page where you'll find a copy of the MM6.exe file from the 1.1 version, look for the heading "Great support news for Millennium Edition users!".

For Castle Kriegspire: Save your current game right where your party is facing the locked door. Quit the game, replace your MM6.exe file with the one you'll find on those sites (remember to take a back-up copy of your own MM6.exe file first!). Start the game, load your save game, open the door, and walk to the other side of the now opened door. Save again, quit the game, now copy your own MM6.exe file back into the folder deleting the 1.1 file (you might want to confirm that you now have the 1.2 version back by right-clicking on the your MM6 icon and see, that it says version 1.2). Now load your new savegame and you'll find yourself on the right side of the door which now is opened.

For the Shadow Guild in the Frozen Highlands: Essentially the same, except you need to make your initial save outside the dungeon, finish the whole dungeon using the 1.1 MM6.exe, and make your last save outside the dungeon again.

You'll definitely want to return to the 1.2 version as it fixes some major bugs with the 1.1 version, it is very unfortunate that it also locks these doors.

Good Luck, if you want an alternative URL for the MM6.exe file (version 1.1), you may also wish to try here. File size: 403 Kb.

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The Might and Magic VII Patchs

There is only one patch for this game.

  • Patch version 1.1 for the English version only. You can get it here. File size: 1'432Kb.

  • Patch found on a French Web site for the French version of the game. The odd point is that the file is exact the same size. I didn't test out if it really Patch the French game. File size: 1'432Kb.

There will probably no another patch, even if it is necessary. The major bugs for the Dark Side are not fixed with this one.

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The Might and Magic VIII Patchs

Up to now 3DO does no plan to make and will never make a patch for this game. The number of bugs is from far not as high as in the previous version of Might and Magic, also the bugs that are present do not affect the game play dramatically. For this reason I suspect there will never be patch for Might and Magic VIII.

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The Might and Magic IX Patchs

There is only one patch for this game for now.

  • Patch version 1.2 for the English version only. You can get it here. File size: 548 Kb.

  • TELP Patch version 1.3 for the Italian version only. You can get it direct from Sargos's web site. Alternate link. File size: 554 Kb.

  • TELP Patch version 1.3 for the English version only. You can get it direct from TELP's Web site. Alternate link. File size: 321 Kb.

  • This is an unofficial patch 1.3 for the game. You have an English and French version available. These temporary versions are available until the official patch 1.3 comes out.
    • Patch 1.3 for the English version. File size: 175 Kb.
    • Patch 1.3 for the French version. File size: 187 Kb.
    Download the patch you need and unzip it in a temporary folder. Read the readme.txt file for install instructions.

  • Unofficial patch to transform your game in French. Use it at your own risks. Download it, unzip it in a temp folder then use the readme.txt to install the files. File size: 314 Kb.

  • Unofficial patch to transform your game in English. Use it at your own risks. Download it, unzip it in a temp folder then use the readme.txt to install the files. File size: 297 Kb.

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The Savegames

The Might and Magic VIII Savegames

I am not accustomed to put my savegames on my pages, but in this case if I have an excellent reason. Indeed in Might and Magic VIII it is not possible of creates a character of the Dragon class as well as to start your own preferred team from scratch.

Many people have the secret hope, one day, of being able to do it. Well, here I put at your disposal two very beautiful savegames with as basic character (you) a Dragon and savegames with all the remaining characters at Level 1 as you started them yourself!

Dragons

Morcarack's savegame   The first savegame is a Red Dragon. He is called Morcarack in homage to the Emerald Isle's Red Dragon in Might and Magic VII. File size: 217Kb.
Wromthrax's savegame   The second savegame is a Green Dragon. His name is Wromthrax in homage to the Tatalia's Blue Dragon in Might and Magic VII. File size: 218Kb.

The two Dragons start with the same characteristics and skills. Only their portraits changes just as their voices do.

All Level 1

Due to the excellent idea of Klaravoyia (Community member) we offer you now a complete set of savegames with all characters starting out as Level 1.

Here you will find a starting game with each class available in the game (including the Dragon) as the lead character. All the remaining characters (35 known NPC) are waiting for you in the Adventure's Inn and they too are at level 1!

As bonus you will find 14 brand new NPC in the Adventure's Inn, bringing the total of hirelings to 49! Yes, for each class up to 6 characters are for hire.

Dragon Level 1 savegame   Craggen is a Dragon that waits to fly around in Jadame. File size: 206Kb.
Dark Elf Level 1 savegame   The Dark Elf Ellesime is ready to conquer new customer in Jadame. File size: 206Kb.
Knight Level 1 savegame   Viain is a Knight, she is only willing to swing her sword in your name. File size: 206Kb.
Minotaur Level 1 savegame   The mighty Minotaur Mandel will have a red axe soon. File size: 206Kb.
Cleirc Level 1 savegame   As all Clerics, Anemon has full devotion to the path of Light, this will force her to help to save Jadame. File size: 206Kb.
Necromancer Level 1 savegame   The bloodlust of Edwin the Necromancer is so great that he can't wait to take the road. File size: 206Kb.
Toll Level 1 savegame   The basic Troll instinct of Lenik forces him to hunt down the foe of Jadame. File size: 206Kb.
Vampire Level 1 savegame   The thirst for blood pushes Dalle the Vampire to kill some monster soon. File size: 206Kb.

The constraints put on you is that:

  • Characters has no equipment (you need to buy it).
  • All the magical classes have the 2 first spells of the magic they know learned.
  • The attributes setting are set according to the class best settings (see MM8 FAQ for the class setup).
  • All the characters of the same class have the same setting except for the necromancers that have different combination of magic.

In the future, I can adjust this parameters on request. But for now you have to stick with my point of view.

Peasant Power

If you think you can do it, here an event more extreme for of playing the game. A whole set of peasants that will help you to save the world. All the characters start at level 0 (Peasants), they didn't even become a hero (Level 1). Like for the previous section all the 49 NPC of the Adventure's Inn starts at level 0.

Pick up the class you want to start with:

Dragon Level 0 savegame   Clawgrabber is a Hatchling that waits to learn to fly around in Jadame. File size: 205Kb.
Dark Elf Level 0 savegame   The Dark Elf Jaheira is ready to learn about the world of Jadame. File size: 205Kb.
Knight Level 0 savegame   Keldron is a Squire, he is only willing to know how to swing a sword. File size: 205Kb.
Minotaur Level 0 savegame   The Minotaur Clovis wants to know if he can hold a wood axe. File size: 205Kb.
Cleirc Level 0 savegame   As many, Nolane has only one wish, follow the order of Light. File size: 205Kb.
Necromancer Level 0 savegame   Even as a peasant, Mandrax dreams of the dark art of necromancy. File size: 205Kb.
Toll Level 0 savegame   The basic Troll instinct of Tazzar pushes him out of his village. File size: 205Kb.
Vampire Level 0 savegame   Melisa Blues is a fresh promoted vampire that just realise what she became! File size: 205Kb.

The constraints put on you is that:

  • Characters has no equipment (you need to buy it).
  • They know no skills.
  • The attributes setting are set according to the base class. See manual for base definitions.
  • You start without gold and food.

Good luck with them and bring them to maturity :).

Installation

When you have downloaded one or several of the savegames files you are requested to install them. First unzip the files in a temp directory, then copy the save0xx.dod files into the "my MM8 game dir"\Saves. Start the game and load the game of your choice.

If you have a like name in your saves folder it will be overwritten, so save or backup your files before installation.

Warnings

Overdune Snapfinger can be hired in the Adventure's Inn. If you take him in your team take care to do the witness quest and not directly claim the reward. If you use him you can in fact skip the witness quest when speaking to Bastian Loudrin.

All the NPC can be hired from the start. Even if you find them in there homes and they don't want to follow you. It's not a big problem, juste ignore them. Also if you hire them from their home they will join your team or "return" to the Adventure's Inn and disappear from their home. It's a small glitch in this type of games, but it doesn't seem to influence on the game.

Disclaimer

The savegames has been tested and don't seem to make any problem with the game. But I am not responsible for any damage due to the downloading, or use of any of these files. To the best of my knowledge, these files are all virus free at the time of upload. USE AT YOUR OWN RISK.

Enjoy them! Good play...

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The Trainers and Editors

You are lazy, a real bad player, a cheater or love to spoil your game, this is your section. Find your editor or trainer that fits your needs. I do not recommend using such a program but there are always people interested in such software. If you make use of it I'm in NO way responsible of the outcomes, you use it at your own risk. Any damage caused to your PC, software or games are entirely assumed by you.

The Might and Magic VI Trainers and Editors

  • The best editor out now to edit your savegames. MM6CHE editor is easy and offer all the comfort to make the god team you seek. Alternate link. File size: 222 Kb.

  • This is probably the best and most beautiful editor for the game. Excellent looking and features, awesome! Get Elrond's Might and Magic VI Editor. Alternate link. File size: 651 Kb.

  • Edit your gold, hit point, mana or food. MM6 Trainer is made for you. Alternate link. File size: 410 Kb.

  • A very simple editor under Windows: MightEdit32. Alternate link. File size: 218 Kb.
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The Might and Magic VII Trainers and Editors

  • What to say, it's perfect, all you need, the entire set of feature you can dream for your god team are here. Also an excellent editor to fix all the nasty bugs that ruins this game. MM6CHE editor is here for you. Alternate link. File size: 369 Kb.

  • A simple quick savegame editor good for a quick cheat: Saved Game Editor 32. Alternate link. File size: 269 Kb.
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The Might and Magic VIII Trainers and Editors

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The Might and Magic IX Trainers and Editors

  • A small program to launch when the game is running to get infinite gold. GOLD amount editor by DaD is rather primitive, enter the gold amount and freeze it if wished. This works for the English US version. Alternate link. File size: 100 Kb.

  • Might And Magic 9 +4 trainer developed by CyberMan for in-memory use. Enables to add gold and XP, play in god mode and have instant hit. Alternate link. File size: 15 Kb.

  • A double program (one for each version) made by DaD to edit the current party. This editor enables to edit nearly all the stats of your characters (Spells, Skills and Attributes). It offers also a god-mode switch. Alternate link. File size: 395 Kb.

  • A very simple promotion editor for savegames by Donovan. It also allows to edit the party's gold. Alternate link. File size: 224 Kb.

  • A PDF document which covers hex editing for nearly everything except character promotions and quest status. Alternate link. File size: 45 Kb.

  • A small trainer made my -k0xx- to edit the attributes at the party creation. Allow you to create a new game with very high levels of Might, Magic, Endurance, etc. values. Alternate link. File size: 138 Kb.

  • A trainer made by KC Wong to change the artifact table. See the reame.txt file for more details. Alternate link. File size: 17 Kb.

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Others Trainers and Editors

  • MM7View - StormCat is an excellent resource viewer for MM6, MM7 and MM8. It's very simple to use. This view can edit with limited capacity MM7 savegames, I do not recommend to use it for edition but only to extra the resources of the games. Warning, with MM8 not all the files can be viewed. Direct link on the file. File size: 579 Kb.

  • A very useful tool for the one that want s to extract the game resources. This tool comes from the LightTech development kit. File size: 39 Kb.

  • UnLod! This is a resource extractor with viewer functions for the Might and Magic games. It's very simple to use and can be executed on any computer. Sil of the 3DO Community (and a little by Ice3) develops this soft. You can extract and see all the resource from MM6 to MM8 without restriction. You need to have Java 1.2 installed on your computer. Alternate link. File size: 47 Kb.
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The Fonts

To design the titles images, I made use of two font types. I puts them gracefully to your personal use, make good use of them. All the help PDF files uses the font file Engravers' Old English, if you install it on your computer you will have the layout as I originally wished them.

  • Kramer is used for the first letter of each title. File size: 88Kb.

  • Engravers' Old English used for all the titles of this Web site and in the PDF help files. File size: 66Kb.

When you downloaded the fonts you need to install them. Simply copy the files *.ttf in C:\WINDOWS\FONTS directory and you made it.

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Others

Here some extra programs or files that can be useful to you. Click on the link or the image to access the resource.

     Acrobat Reader  Software and Plug-In for Internet navigators. Allows you to view the various files I made for Might and Magic. You can download it free on Adobe's Web site.

     Map of Enroth  You don't have a map or you never had one of Enroth? Then download the complete map in color of the world. Right click with your mouse on the link or image and select "save as".

     Map of Erahtia  You don't have a map or you never had one of Erahtia? Then download the complete map in color of the world. Right click with your mouse on the link or image and select "save as".

     Map of Jadame  You don't have a map or you never had one of Jadame? Then download the complete map in color of the world. Right click with your mouse on the link or image and select "save as".

     Map of Chedian  You don't have a map or you never had one of Chedian? Then download the complete map in color of the world. Right click with your mouse on the link or image and select "save as".

     Paint Shop Pro  The best software to make easily your own graphics for your HTML pages. All the graphical elements from this Web site are produced using Paint Shop Pro. You can download a demo version of the Web site of JASC.

     WinZip  Most resources files on this Web site are archived with the popular format ZIP. So you need specific software to open them. WinZip is one of the most popular software for archiving now a day we propose a direct link to download it from the WinZip Web sites.
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