mainUrl= "http://www.portailsmm.com/mm6/index.html";
mainTitle= "--==[ Might and Magic VI - Le Mandat Celeste ]==--";
baseUrl= "http://www.portailsmm.com/mm6/";
portalSubject= "Might and Magic VI";

// ***************************************************************************
// ***                             Images Functions                        ***
// ***************************************************************************
function showScreenShot (image)
{
  showImage ("pics/screen" + image + ".jpg", 350, 263, "MM6 - Screenshot " + image, 'common.css');
} // END showScreenShot ()

function showWinGame (image)
{
  showImage ("pics/MM6_Win" + image + ".jpg", 640, 480, "MM6 - Certificat partie " + image, 'common.css');
} // END showWinGame ()

function showOtherWinGame (image, title)
{
  showOtherWinGame2 ("pics/" + image + ".jpg", title);
} // END showOtherWinGame ()

function showOtherWinGame2 (url, title)
{
  showImage (url, 640, 480, "MM6 - Certificat de " + title, 'common.css');
} // END showOtherWinGame2 ()

function showPerso ( personame )
{
  showImage ("pics/perso-" + personame + ".jpg", 640, 480, personame, 'common.css');
} // END showPerso ()


// ***************************************************************************
// ***                             Init Functions                          ***
// ***************************************************************************
function initRegionData ()
{
  wmA1Img= buildRegionMap ("A1", "jpg");
  wmB1Img= buildRegionMap ("B1", "jpg");
  wmC1Img= buildRegionMap ("C1", "jpg");
  wmD1Img= buildRegionMap ("D1", "jpg");
  wmE1Img= buildRegionMap ("E1", "jpg");

  wmA2Img= buildRegionMap ("A2", "jpg");
  wmB2Img= buildRegionMap ("B2", "jpg");
  wmC2Img= buildRegionMap ("C2", "jpg");
  wmD2Img= buildRegionMap ("D2", "jpg");
  wmE2Img= buildRegionMap ("E2", "jpg");

  wmA3Img= buildRegionMap ("A3", "jpg");
  wmB3Img= buildRegionMap ("B3", "jpg");
  wmC3Img= buildRegionMap ("C3", "jpg");
  wmD3Img= buildRegionMap ("D3", "jpg");
  wmE3Img= buildRegionMap ("E3", "jpg");
} // END initRegionData ()
